What’s in an Author?
My name is Grayson Barnes. I am a Game Design and Development major at RIT. I first started playing video games more seriously in middle school, when I discovered the Halo franchise. I love to analyze games and discuss video game story lines, especially in terms of how these stories are told to the player. This blog will talk about game design choices that augment storytelling in their respective games. Through my posts, I hope to provide a deeper understanding of how video games tell their stories.
Effect and Cause
A lesson in Showing Rather Than Telling There are numerous aspects of the Halo franchise I could talk about, but I would instead like to talk about another of my favorite video game campaigns; Titanfall 2. Though the story of Titanfall 2 is nothing to write home about, its excellence lies in how the story…
What is in a Level? Part 2
Another Halo Combat Evolved Level that I would like to talk about is 343 Guilty Spark. Those that have played Halo will recognize this level as the first level in which the player fights the Flood. In Halo, the Flood are zombie-like parasites that transform their host into relentless monster. When introducing the Flood to…
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